I thought I'd see how the lightmaps generated by my app look rendered in 3ds max. I used mental ray as the renderer but disabled final gather and global illumination. The light map is 2048^2 and took about a minute to render.
Wednesday, 12 May 2010
Lightmaps rendered in 3ds max
I thought I'd see how the lightmaps generated by my app look rendered in 3ds max. I used mental ray as the renderer but disabled final gather and global illumination. The light map is 2048^2 and took about a minute to render.
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