Monday, 4 April 2011

FXAA

I'm getting some good results with the FXAA shader code that was recently posted by Timothy Lottes so I thought I'd post the results. These pics are taken from RenderMonkey, using screen shots from the render engine I'm working on.





The post process sharpening filter I'm using in the last two examples seems to lead to images that look a little too soft by comparison. I might need to rethink how / when I apply the sharpen filter, doing it before applying FXAA probably isn't the best idea :)

Here are some full screen examples, the museum examples are the same ones seen in this post.

(Click for hi res versions)

















No comments:

Post a Comment