copypastepixel

Graphics and games programming.

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Tuesday, 25 April 2017

Real Time Global Illumination

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  In keeping with a lot of the older posts on this blog I thought I'd write about the realtime GI system I'm using in a proje...
13 comments:
Thursday, 1 March 2012

2012

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Just a quick post to say I'm still alive really. Is it 2012 already? Amazing. 
5 comments:
Monday, 29 August 2011

Rust animation test

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Haven't had much free time the last few months but I did manage to let this rendered animation test grow slightly out of control. Big th...
4 comments:
Tuesday, 31 May 2011

Light volume sampling again

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Recently I've been taking another look into how I render light volumes, I don't get nearly as much time as I'd like to work on t...
5 comments:
Sunday, 15 May 2011

Sunday Scribble

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I'll hopefully have another post on lighting volumes soon but till then, a scribble!
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