copypastepixel
Graphics and games programming.
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Tuesday, 25 April 2017
Real Time Global Illumination
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In keeping with a lot of the older posts on this blog I thought I'd write about the realtime GI system I'm using in a proje...
13 comments:
Thursday, 1 March 2012
2012
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Just a quick post to say I'm still alive really. Is it 2012 already? Amazing.
5 comments:
Monday, 29 August 2011
Rust animation test
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Haven't had much free time the last few months but I did manage to let this rendered animation test grow slightly out of control. Big th...
4 comments:
Tuesday, 31 May 2011
Light volume sampling again
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Recently I've been taking another look into how I render light volumes, I don't get nearly as much time as I'd like to work on t...
5 comments:
Sunday, 15 May 2011
Sunday Scribble
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I'll hopefully have another post on lighting volumes soon but till then, a scribble!
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